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1. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
immortal ironhide wrote: if you lost to an ar in a very close range then either a) get good and learn to aim(not very hard) b) had another gy shooting at you that you didnt know about c) you were standing still while he was strafing. heavies ...
- by Warrior of MAG - at 2012.10.13 11:58:00
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2. [Feedback and Suggestions] STOP THE NERFS! - in Feedback/Requests [original thread]
In my opinion, everything should be de-nerfed. Basically, bring the Pre-E3 built back (with new maps)!
- by Warrior of MAG - at 2012.09.13 17:40:00
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3. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
kalahari ilkeston wrote: Heavy should own at short range Scout should own at long range Assault should fill in the middle Exactly that. Everybody should have their own advantages and disadvantages. If what you say gets implemented, then the m...
- by Warrior of MAG - at 2012.09.13 17:33:00
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4. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Tony Calif wrote: +1 Warrior of MAG has been a player to fear until this build. Now he's just some fat bloke looking like a free kill, kinda like all heavies once their team go running off... Props to Warrior of MAG for being one of the scary p...
- by Warrior of MAG - at 2012.09.01 18:34:00
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5. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Goric Rumis wrote: Talking numbers, the HMG does no more DPS than an assault rifle. That's what doesn't seem right to me. Maybe there are attributes not listed in the weapon description that make a difference, but I don't see how it's an advant...
- by Warrior of MAG - at 2012.08.29 20:22:00
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6. [Request] Alarmsound when leaving the Map. - in Feedback/Requests [original thread]
I agree with you! I remember Nanofield attempting to deploy a vehicle outside the map... Both of us never noticed the countdown until there were like 6 seconds left. I was lucky to be more inside the map, Nanofield was all the way at the other sid...
- by Warrior of MAG - at 2012.08.28 00:56:00
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7. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
BuzzKill1 wrote: fenrir storm wrote: So let me get tihs you want a heavy with a heavy machine gun to be able to get shot and take little damage whilst being able to turn like a spinning top and kill everything in a storm of fire from his mu...
- by Warrior of MAG - at 2012.08.28 00:14:00
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8. Remote explosives - in Feedback/Requests [original thread]
Garrett Blacknova wrote: All your REs should be marked on your HUD. Pointing at one and tapping L1 detonates it. Holding L1, whether aiming at a specific RE or not, detonates all of them. Seems simple enough to me. Goric sort of suggested th...
- by Warrior of MAG - at 2012.08.24 17:35:00
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9. Request: Raise the price of all tanks. - in Feedback/Requests [original thread]
Hey Sha Kharn, now I know you used the same tank for several matches when you never use tanks! Lol. But I agree that the AV grenades need to have more damage; it's already an insta-kill with a Humvee (LAV) but for tank... sometimes you get them an...
- by Warrior of MAG - at 2012.08.24 17:32:00
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10. Remote explosives - in Feedback/Requests [original thread]
It's a good idea if all the explosives are labled, just like in Unreal Tournament 2004. Whenever you drop an explosive, there will be a number on the ground from that explosive, which only you can see, of course. As we click the L1 button, you cli...
- by Warrior of MAG - at 2012.08.24 17:09:00
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11. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Goric Rumis wrote: 60-80 per round is too high for the RPM we're talking about. I was thinking more like 30-40 tops. That's already a 50%+ increase in damage. In the pre-E3 build, the damage (DPS) of the heavy machine gun was around 24. The...
- by Warrior of MAG - at 2012.08.24 17:00:00
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12. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Mavado V Noriega wrote: lol heavies should have slow turning speed the ppl saying it should take teamwork to take down a heavy it should also take teamwork to keep 1 up i can 1v1 a heavy easy, 90% of the heavies play stupid no logis next to u?...
- by Warrior of MAG - at 2012.08.22 16:57:00
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13. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Darkz azurr wrote: i just started using the hmg, me in a heavy suit and hmg, my enemy, assault suit and ar, 4 meters apart, he did more dmg >.> and i died. sorry to break this to u but at that range ur just b...
- by Warrior of MAG - at 2012.08.21 16:01:00
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14. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Darkz azurr wrote: i just started using the hmg, me in a heavy suit and hmg, my enemy, assault suit and ar, 4 meters apart, he did more dmg >.> and i died. Yeah, that's a typical heavy machine gunner. Not only that, but I play on the ma...
- by Warrior of MAG - at 2012.08.21 11:39:00
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15. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Icy Tiger wrote: Out of curiosity, did you play the build before the E3 build? If yes, the build had crazy awesome Heavy suits. The HMG was DEADLY, when you saw a Heavy and werent one, you literally said "oh s***" and ran. It was OP, but nerf...
- by Warrior of MAG - at 2012.08.20 18:05:00
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16. Control Option - in Feedback/Requests [original thread]
I have no problem with the layout I'm using... For me, as a MAG player, L2 switches equipment and R2 switches weapons. In my current Dust 514 layout, sometimes I accidentally end up throwing a grenade... but then again, it doesn't make much of a d...
- by Warrior of MAG - at 2012.08.19 12:26:00
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17. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Thanks for the support!
- by Warrior of MAG - at 2012.08.19 10:34:00
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18. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
The Heavy Machine gun is suppose to be deadly and something players should fear once in contact with. The Keyboard and Mouse support have made the heavies the most vulnerable yet. Nobody fears the gun like they should. MAG had a similar faith back...
- by Warrior of MAG - at 2012.08.18 17:45:00
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